name = backlashframe
preview = backlashframe_preview.bmp
dir = backlashframe
model = backlashframe.gmf
type = weapons
base = Weapon
description = sf
hitpoints = 9000
fracture = 90
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 1
concussion = 1.5
piercing = 1.5
damagesounds = sounds\steel_collision.wav